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Crushbone

Quests

PoP Flagging

The Planes of Power progression chain. Every flag your character needs to reach Plane of Time.

PoP Flagging is the Planes of Power progression chain — a tiered sequence of kills and quest completions that unlock each subsequent plane and culminate in Plane of Time. On Crushbone, flagging is canonical and unchanged — each flag is earned by beating the plane's gate boss.

This is the defining multi-week grind of PoP content. A full flagging playthrough takes weeks of raid nights.

Flag tier system

Crushbone preserves the canonical tier structure:

Tier 1 (entry tier)

Start here. Four parallel flags:

  • Plane of Justice flag — kill a Tribunal-aspect named.
  • Plane of Disease flag — kill a Bertoxxulous servant.
  • Plane of Innovation flag — kill a Brell-aligned named.
  • Plane of Nightmares flag — kill a Terris-Thule servant.

Each tier-1 flag grants access to the next plane in its "line."

Tier 2

  • Plane of Valor flag — kill Coirnav (or equivalent PoV boss). Requires tier-1 completion.
  • Bastion of Thunder flag — kill Agnarr's gate. Requires PoV flag.
  • Plane of Storms flag — kill Karana's gate. Requires tier-1+PoV completion.

Tier 3

  • Halls of Honor flag — kill Aerin'Dar. Requires PoV + PoS completion.
  • Plane of Torment flag — kill Saryrn's gate. Requires tier-2 completion.

Tier 4 (elemental planes)

  • Plane of Fire flag — kill Fennin Ro's gate. Requires tier-3.
  • Plane of Water flag — kill Prexus's gate.
  • Plane of Air flag — kill Xegony's gate.
  • Plane of Earth flag (A and B) — kill Rathe Council aspects.

Tier 5

  • Plane of Time flag — requires ALL prior tier-4 flags complete.

How it works

  • Each flag is character-bound. Flags are not shared with group members; every character needs their own.
  • Flags are won by being in the zone during the named's death. Raid composition-based.
  • Crushbone preserves canonical flagging — no shortcut items, no cross-account sharing.

Chain estimate

  • Tier 1: 2-4 raid nights.
  • Tier 2: 4-8 raid nights (depends on guild experience).
  • Tier 3: 4-8 raid nights.
  • Tier 4: 8-16 raid nights (elemental planes are each a full raid).
  • PoTime: gate fight, 1-3 raid nights.

Total: 3-8 weeks of dedicated raiding to complete flagging for one character.

Tips

  • Stay active during flag nights. Missing a raid can put you one tier behind the guild.
  • Don't skip flags. Prerequisite flags matter; you can't zone into Plane of Fire without the tier-3 flag.
  • Keep good raid attendance. Guilds track attendance for flag runs.

On Crushbone

Canonical preserved. Most guilds progress members through flagging in lockstep — the raid nights are scheduled to help everyone reach each tier together.

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