Guides
AA — Cleric
Cleric AA path. Raid healer, buff-bot, or Divine Arb specialist.
The Cleric's AA determines which of two main roles they play best: CH-chain raid healer or buff-forward utility priest.
Path 1 — Raid Healer
- Divine Arbitration (Cleric, PoP) — split-heal that saves raids. Highest-priority single AA.
- Mnemonic Retention (General) — more spell memory slots for rotation.
- Spell Casting Mastery — lower mana cost.
- Spell Casting Reinforcement — spell crit/potency.
- Healing Adept / Healing Gift — passive heal amount bonus.
- Divine Resurrection (late) — full-rez without XP loss.
Path 2 — Buff and Utility
For Clerics who group-heal more than raid:
- Mass Group Buff — buff the whole group in one cast.
- Mnemonic Retention — keep Symbol + Yaulp + Blessing + HP regen memmed.
- Spell Casting Mastery — faster buff refreshes.
- Divine Avatar — self-buff god-mode.
Path 3 — Turn Undead / Bane DPS
For Clerics who want to contribute to Hate/undead DPS alongside healing:
- Spell Casting Mastery
- Slay Undead (Paladin AA, but Cleric-relevant for Bane line.)
- Quick Damage — faster nuke casts.
Priority order, simplified
First 50 AA:
- Divine Arbitration.
- Mnemonic Retention 1-2.
- Spell Casting Mastery 1-2.
