epics
Cleric Epic 1.0 — Water Sprinkler of Nem Ankh
The Cleric's iconic sprinkler. Cross-continental undead-slaying chain with a climactic raid.
The Cleric Epic 1.0 rewards the Water Sprinkler of Nem Ankh — a caster weapon with undead-slay proc and a click-cast healing effect. One of the more straightforward Epic 1.0 chains in terms of mechanics, but the final raid step is a real guild coordination test.
Reward
- Water Sprinkler of Nem Ankh — 1-hand blunt.
- On-hit: bonus damage vs undead.
- Click: free heal on cooldown.
Chain shape (approximate)
- Starting turn-in — accept from Cleric trainer in your deity's main temple (Marr in Qeynos/Freeport, Rodcet Nife in Qeynos, or other deity-specific starts).
- Undead-component phase — collect undead-drop components from Classic-era Befallen, Mistmoore, Unrest, and specific Kunark undead zones (Kaesora, Chardok outskirts).
- Kunark quest expansion — chain extends into Kunark with named-undead kills. Some require raid-coordination.
- Plane of Hate step — the defining raid step. Kill a raid-level undead aspect or Innoruuk's servant.
- Assembly — final combine at a deity-aligned altar.
- Turn-in — receive the Sprinkler from the anchoring priest.
Why this chain matters
Most guilds prioritize helping their Clerics complete Epic because a Cleric with Sprinkler-click adds 1 free CH per ~10-minute cooldown to every raid. Direct multiplier on healing throughput.
Custom race-class note
Clerics of different deities have slightly different chain variants:
- Marr (good) — Qeynos/Freeport temple start.
- Innoruuk / Cazic-Thule (evil) — starts in Neriak or evil-aligned temples.
- Rodcet Nife (good) — Qeynos Temple of Life.
If your character's race doesn't match a home-aligned deity, the Custom Combos guide is your first stop.
