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Crushbone

Guides

Pulling

The art of bringing one mob to your camp without bringing the whole room. The defining dungeon skill.

Pulling is the act of bringing a single mob (or a small controlled group) from its spawn point back to your group's camp, without also bringing its neighbors. Good pulling is invisible; bad pulling wipes groups.

Pull classes

Not every class is a good puller. The pull rotation order is roughly:

  1. Monk — Feign Death is the gold standard. FD splits mob groups cleanly.
  2. Bard — song-pulls with snare and mez. Can pull most mobs without taking a hit.
  3. Shadow Knight — fear-pull. Unique to SK. Useful in zones where FD fails.
  4. Necromancer — FD + DoT pull. Slower than Monk but sustainable.
  5. Ranger — bow-pull. Careful with range; some mobs see past obstacles.
  6. Enchanter — mez-pull. Rare but possible; requires resist gear.

What makes a good puller

  • Knowing the spawn pattern. Groups of 2+ mobs need splitting. Patrols need timing.
  • Using line-of-sight. Pull behind a wall so aggro drops after break.
  • Feigning at the right moment. FD drops ASAP after aggro. Don't run back to camp with trains.
  • Communicating. Call pulls: "pulling 2, incoming." Warn on misfires.

What makes a bad puller

  • Training your own group. Aggro dropping on the puller alone is fine; dropping on the rest of the group is a wipe.
  • Pulling more than the group can handle. A Cleric can heal through 2 adds at level 30. Not 4.
  • Silent pulls. Groups can't react if they don't know what's coming.

FD pulling in detail

The Monk FD workflow:

  1. Run to target spawn.
  2. Engage — auto-attack on nearest mob or land a single attack.
  3. If only one mob aggros, run it back to camp.
  4. If multiple mobs aggro, FD. Mobs memory-wipe and return to their spawn.
  5. Stand up after FD timer resets.
  6. Re-engage only the one you want.

Key: FD is not instant. There's a ~1-2 second cast. If the mob hits you during cast, FD fails. Feign before taking a solid hit.

Pull tools

  • Bard fade songs — break aggro by song cast.
  • Rogue Evade — 1-minute cooldown aggro dump.
  • SK Terror of Ro — scare-based aggro dump.
  • Cleric Divine Aura — emergency DA for fail-pull recovery.

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