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Crushbone

Factions

Factions of Norrath

The standing systems of Norrath — who likes you, who hates you, and how to change it.

Faction is EverQuest's reputation system. Every NPC belongs to one or more factions; every action (killing, quest turn-in) shifts your standing with those factions. Your standing with a faction determines whether NPCs talk to you, trade with you, or try to kill you.

Standing levels

Level Label Typical behavior
Ally The best possible standing Maximum quest access, sometimes unique rewards
Warmly High trust Most quests available
Kindly Friendly Standard interactions
Amiably Neutral-positive Trade, most quests
Indifferent Neutral Will talk, won't help
Apprehensive Slight hostility Limited interactions
Dubious Open hostility Won't talk, will attack
Threatening Hostile Attack on sight
Scowling Max hostility Kill-on-sight from the entire faction

Major factions

How to grind faction

  1. Kill the faction's enemies. Killing Crushbone orcs raises Faydark's Champions faction.
  2. Complete faction-specific quests. Most faction quests give +faction as the reward.
  3. Avoid killing the faction's allies. Faction hits cascade — killing a Freeport guard hurts your Coalition of Tradesfolk standing too.

On Crushbone

Factions work canonically. No faction system rewrites. The only Crushbone-specific faction is the (banked) Keepers of the Way — see Keepers.