Signup is now open at the login screen
No more application. Launch the client, pick a username and password at the EverQuest login screen, and the server makes the account on the spot. Follow Get Started for the three-step setup.
Planes of Power is the ceiling. No LDoN farms, no GoD cheese, no Steamfont spellbook rewrites. The era that's worth playing, preserved as it was.
No advertising, no listing on aggregator sites, no chase for player count. The server is open — pick a username at the login screen and you're in — but the player base grows by Discord and word of mouth, which keeps the world quiet and the chat readable.
Custom NPCs, merchants, warders and items sit alongside canon content. If it adds to the era, it ships. If it breaks the feel, it doesn't.
No more application. Launch the client, pick a username and password at the EverQuest login screen, and the server makes the account on the spot. Follow Get Started for the three-step setup.
Rested regen in cities and guild halls, cheaper spell components at PoK vendors, faster Plane of Knowledge books. Small nudges, not a rewrite — the camping loop is still the point.
53 post-Gates NPCs removed across PoK, the bazaar, Cabilis East, Kael, Lavastorm, Plane of Valor, and Shar Vahl. LDoN / GoD / OoW content is gone; revert SQL is archived on the VPS.
Three steps and you're in Norrath. Pick a username and password right at the login screen — the server creates your account on the spot. Join the Discord to find groups and follow the road to launch. Read the rules first.